Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Thursday, October 16, 2008

Top Gear is back - Soon

Officially confirmed to be back on the 2nd November this year. That is great news. JC, Fridge Magnet and Captain Slow will grace our screens for 8 episodes which is 2 more than last season. So get you torrents ready and have fun.

In addition to this bit of news; the Top Gear website has had a major overhaul and now feature more video and a small selection of games. One of which is based on the Robin Reliant Rocket Launch. Go have a look and a play. Wicked.

Thanks to Final Gear.

Friday, July 18, 2008

E3 Game trailerfest.

Most people know that the E3 game\gadget\technology fest is on in the States. Well here is a bunch or previews for some of the games that have featured so far. We have the likes of Resident Evil 5, the new Wolfenstein game, Ghostbusters and Fallout 3 among others. Have a look after the jump for some of these beautiful new games.

No doubt there will have to be some serious hardware updates needed to play some of these titles. Mirror's Edge looks brilliant.
Resident Evil 5


Wolfenstien


I am Alive


Ghost busters


Madworld


Singularity


God of War 3


Fallout3






Mirrors edge demo reel

Wednesday, July 16, 2008

Australian gamers pretty pissed - and rightly so

I'm a big fan of the original Fallout game series. I think I fell in love with it during the black and white still images being played during the opening credits, with the dulcet tones of Ron Pearlman ringing in my ears...
War. War never changes.
Its an awesome little clip to get you primed for the post apocalyptic world of the Fallout game, where mutations abound, a desert covers the landscape, and you spend hours and hours building the perfect character to accomplish every single mission you possibly can, including finding the splattered Whale, the Tardis, the Godzilla footprint and the Alien crash site. And now, Bethesda are bringing out the 3rd in the series, and it looks just as tasty as the previous ones. But the Aussies may not be able to see it (without legal chicanery) because their dumb ass Australian Classification Board have refused to give it a rating.

"Obscenity is not a quality inherent in a book or picture, but is solely and exclusively a contribution of the reading mind, and hence cannot be defined in terms of the qualities of a book or picture." Theodore Schroeder, author

It is apparently the problem within the game itself, part of the gameplay in fact, that has drawn the ire of the censors. And its not gratuitous violence (GTA, Condemned 2, pretty much any 1st Person Shooter), depiction of sex (GTA again, Soulcalibur, Duke Nukem 3D) or even banned substance use (GTA, Bioshock, Battlefield Bad Company). No, its much more insidious and dangerous (apparently) than that. Yes its the dreaded....morphine. Huh? Yes, apprently the morons at the OLAC are refusing to give the game a rating (thereby making it illegal to distribute and sell) because the character in the game gains an reward for using drugs. Heres the words :

"In regard to the computer game Fallout 3, the board is of the opinion that the use of morphine in the game has the positive effect of enabling the character to ignore limb pain."

"This ability to progress through the game more easily is the incentive to take the drug while the reward is in the character's abilities."


Am I the only person in the world scratching their head and wondering what illegal substances these twerps imbibed before saying that? What they are effectivley saying is that its okay for characters in a game to snort pounds of coke, inject gallons of heroin, drink till they go blind and smack around (and kill) prostitutes, but its not okay to use morphine in a game to kill the pain? Huh? But in nearly every single game I can think of (thats had much lesser ratings than GTA) the main purpose of the game is to shoot people, and heal yourself when you get shot! In Max Payne, he takes painkillers to restore health and return use of his legs - is that not EXACTLY the same thing? And it was given an MA15+ which means its "not suitable for under 15" BUT this does not mean an under 15 year old cannot buy it if accompanied by an adult. So it means in reality "There's some pretty full on shit in this game. Are you sure your kids should be playing this?" The responsibility falls to the parent to watch what their children are playing/watching and use their discretion. As it should always.

I was originally going to call this post "10 reasons we should not decide who can watch stuff by elected committee", but that sounded a bit naff. But I will still use the original title's idea to explain my point. The problem the Aussie gaming fraternity, and indeed the film appreciation and media consumers in many countries have is that the ones hired to serve on the boards of censorship committees are people with specific moral values that differ to the majority of the intended audience of the game. And this is the biggest problem with Censorship - what may disgust one may titillate another.

“The fact is that censorship always defeats its own purpose, for it creates, in the end, the kind of society that is incapable of exercising real discretion.” Henry Steele Commager American Historian

When we allow a bunch of people (and I don't mean anyone specific - it could be any bunch of people) to decide what we can and cannot watch\play\listen to in our own homes, we have lost one of our freedoms. And I'm not saying "old sad bastards on Censorship committees have their finger far from the pulse, jammed firmly up their ass". No - if I was on this comitttee I'd ban any and all forms of RnB music - its crap and no-one should have to put up with it. And Kenny G - don't get me started on the big KJ and his abominable wind instruments of torture. Thats my point - what some people (with no taste) like, I despise. But I dont care - because I dont have to put up with it. If I dont like it, I turn it off. If Britney is on the radio, I change the channel. If the god botherers are on the telly, I mute it or turn it off. If the mormons are at the door, I throw the cat at them. No-one is forcing me to tune into something I dont like.

Except in elevators in department stores - whats wrong with those people? Are they inhuman as well as rip-off merchants?

"Censorship reflects society's lack of confidence in itself. It is a hallmark of an authoritarian regime." Potter Stewart, Associate Justice of the United States Supreme Court.

We should be able to make choices as adults to view whatever the hell it is that interests us, or listen to whatever music we feel like. I agree with an idea that there is a committee to rate things to give us an idea of what this media contains, and that children should not be able to view things that they may be ill equipped to deal with, but the responsibility for deciding what is best for the children lies solely with parents and care givers. Surely the people who are raising these children have a better idea of their maturity levels, and can gauge what is and what isn't appropriate for them? Never let the government dictate to you what their opinion of good and bad is - I've never seen a government get it right yet.

Case in point, the Australian Government - you cant play a video game where you use morphine to make yourself better, but you can help others invade Iraq and kill people in reality. Are they really the best people to be judging what morally right and wrong?

Aussies - if you want to make a difference, head on over to Gameplayer.com.au and sign their petition to the board to get the decision reviewed.

Did you ever hear anyone say, "That work had better be banned because I might read it and it might be very damaging to me?" Joseph Henry Jackson, author

Monday, July 14, 2008

F.E.A.R. Sequel - Game Trailer

The original FEAR game came out when the likes of DOOM, FarCry and Half-life 2 were splashed across our computer screens and filled the gap left by the uselessness of Doom which was garbage. FEAR was all about being a scary game with some good gun play which exactly what it delivered. Close Quarter combat with a ghostly story as a backdrop, creepy. FEAR then expanded with a 'Expansion pack' which basically delivered more levels and the same gun play and the same scary stuff, which by now was not so scary.

Then came a full stand alone game, 'great', I said 'new stuff...' Not so. If it wasn't for that fact that I liked the original I probably would not have played the stand alone addition. I enjoyed it because I really have nothing else to play at the time, but essentially it was not any different from the original game or the expansion. No new guns, no new bad guys, no new graphics, it was literally new maps to run around in, a little disappointing to say the least. In fact all three episodes should now be bundled into one game.

But now we have a proper sequel coming and it looks great. Below is the new trailer for FEAR2, I have to admit that the story does not look to have progressed to far but the update to the gameplay and graphics is long overdue. Some nice combat visuals, new badguys and new weapons might just revitalise this game franchise. Have a looksie.


Monday, July 7, 2008

XBOX 360 - rawk or rank?

Recently the wonderful people at Bill's Corporation decided to drop the price of the XBOX 360 by 100 bucks or so on the three main console packs, and this was enough for me to take the plunge and invest in a 360. Well, maybe not "invest". My main focus was as a media extender to the lounge so I didn't have to keep plugging the laptop into the TV to watch digital media stored on my PC, but I also felt like playing some console games like Forza Motorsport and Fifa 08. Did it live up to the potential?

Yes. And no. Let me set the scene - I'm a PC gamer from way back. I remember spending hours downloading the first demo from ID software to play Quake on my 28k modem, which took fricken ages and multiple retries to get it to work (but was ulitmately so worth it). Wolfenstien 3D, Doom and Duke Nukem - these were my computer friends back in the days before the internet and P2P networking were the norm. I also concentrated mainly on First Person Shooters because there was more fun to be had, in my opinion, in the endless slime covered frag fests in Quake than any other genre of PC gaming. That's not to say I didn't play anything else - Diablo, Starcraft, Warcraft and to a lesser extent Command and Conquer also took my fancy. And all in all, my PC was my gaming entertainment unit, which could also dial into work (if required) and run MS Office (badly) to work from home in some small capacity.

So when consoles like the Sega Mega drive, Super Nintendo, and PS1 were big, I just didn't get it - they were severely limited, you couldn't upgrade, the games were hellishly expensive, and the console was useless for anything else. What was the point? A PC could be comparable in cost, you could upgrade it with better hardware to get better performance or graphics, you could "share" media with your friends, and networking and dial-up internet meant you could play against each other as well.

Fast forward a few years - ok quite a few years, and whats changed? A pc is still ultimately more configurable and upgradeable than a console, but the console can now serve several other functions when not gaming. And this is why I bought one - I needed something not too expensive that could serve as a media extender, but also could do other things, and although the Xbox is a bit limited in its extensibility, it performs many tasks flawlessly.

PROS

Media Centre Extender
I no longer need to plug and unplug the laptop from the telly, and I don't compete with the wife if she wants to do work, and I want to watch the latest Top Gear. Its a permanent media player that plays a majority of my media files, and a pretty good extender for my mp3 library as well.

Gaming

I have always loved playing racing games on a console - I reckon its a far better experience with a controller than a keyboard. And sports are also much better on console than PC - Fifa 08 rocks on the Xbox, while I found Fifa 07 exceedingly difficult on the PC until I bought an Xbox controller to plug into the computer.

Social\Xbox Live
Its nice to know when your mates are online, if you feel like challenging them to a frag fest on COD 4, or just having a chat. I know you can do this on a PC, but the whole Xbox live experience is something new for me that makes the console seem a bit more social than it used to - makes it feel like you are logging onto a network of mates, rather than sitting in the lounge switching off from the world. The gamer card is also a great idea as the lure of competing with everyone to get the most game points becomes attractive to even the most lukewarm game addict. Getting all the achievements in a game takes priority just to give you those few extra points over your mates on Xbox live.

CONS

Media Centre Extender
While its great to have a fixed media player in the lounge, its annoying that it doesnt play every single media file I throw at it. It was the laptop I had beforehand, I could install codec's and alternative players and Bob would indeed be a blood relative. Now, I am restricted to WMA's and Divx content, which frankly sucks balls. Converting files is annoying, time consuming and not really an exact science, so I am loathe to convert things. It is one limitation I can live with I suppose as a majority of the content I watch is in the right format.

FPS Gaming

While great for sports and cars, the consoles have always sucked serious ass at First Person Shooters. The controller is just not designed for quick looks, fast reactions and agile aiming. It plain blows. I thought I'd give it a crack with Call of Duty 4, and I was severely disappointed. The aiming is slow and unwieldy for someone like me who cut his teeth on a PC mouse\keyboard, and its just frustrating playing FPS on a console. There are devices that you can use to plug a keyboard and mouse into a console, but from the reviews they are problematic, expensive and sometimes just plain don't work with some games (and hardware!). And further more, why waste time plugging keyboards and mice into consoles, when you've got a perfectly good gaming PC?

Components
Everything costs more. You get a standard pack when you buy the Pro edition (20GB hd, one controller, small remote) but a Universal remote costs more, the plug and play kit costs more, the headset costs more, and so on and so on. The Xbox does not cost what they advertise because you need the add-ons to make it work efficiently. Sure, it works out of the box, but who's going to pay for new batteries every few days for the controller? Who wants the shitty little remote when you can have a universal one that also does the telly? And to play multiplayer games and interact with others you need the headset - who wants to play games and not be able to yell at people?

In summing up your honour...
All in all am I happy with the purchase? Yes - its doing exactly what I wanted which was fill the hole of media player with other functions quite well, and I can see myself playing some serious Forza 2 in the coming weeks. There are a few niggles, especially around the media codec's and FPS gaming, but the latter can be fixed by not playing FPS games on the console, and the former by using streaming workarounds. The next big challenge is teaching the missus how to use the damn thing, and now that I've rewired the DVD\TV\Xbox, a new course in "remote control" management is due.

I might leave that one for a while.

Friday, June 13, 2008

The Emperor : Or how I learned to stop worrying and love the bomb

Some people have ordinary workstations, 1 monitor, crappy post-it notes all over everything, and more crap than you can shake a stick at. Well screw that. From now on, we should ALL be issued with new workstations from Novelquest, designed by Patrick Laflamme Duval. Modelled after a scorpion, the tail section rises up to let the user be seated, and then descends again with "the three monitors at the perfect height and angle for perfect viewing comfort". Nice. Click on the image left to embiggen.



NovelQuest via Gizmodo

Wednesday, February 13, 2008

Game Review : Crysis (EA)

The new game from Crytek called Crysis was released last year. Here's the review I did in November of 2007

Manufacturer Electronic Arts
Category Shoot 'em Up Mother Fu%$er
Platform PC (Only decent platform there is)
Date 13 November, 2007
Plot Outline Shoot the shit out of everything and the aliens too.

Riding on the coattails of the success of Farcry, Cryteks new FPS Crysis has taken running around shooting and blowing stuff up on an island to a new level. For many months before its release date, I had been looking at the screenshots and short in-play vids posted on the interweb with great excitement. I enjoyed Farcry immensely, and its successor looked every bit as good but with better graphics and in game physics. The short vids of palm tree’s being shot enough to fall over was an excellent teaser. So when it hit release date I shot straight off to the shop and grabbed a copy.

Once you get into it, its easy to see why this game has been given some pretty excellent reviews. An awesome physics engine, and relatively simple and free roaming gameplay make Crysis an easy game to immerse yourself in.

Pros

Graphics
The scenery reacting in a very lifelike manner and the physics engine make this game rock. Whether its jungle blowing up from grenade bursts, punching a guy with super strength so he flies 20 metres through the air, or shooting out tires on vehicles, the whole reactive environment makes for enjoyable gametime.

Gameplay

The hardest bit of the game is getting used to switching quickly between modes on the nanosuit. The ability to stealth your way through situations, or open up with all guns means there is many choices on how you want to approach certain situations. Couple this with an Objective style of gameplay, and a reasonable variety of weapons customisations, you can complete much of the game however you feel. Sneaking past an enemy patrol, charging headlong into a group of soldiers and punching them out, or running away like the Flash – its up to you.

Storyline

Good story and open game play combine well so that although you feel you should keep moving, the game doesn’t end if you don’t. This means you can stop and smell the flowers (or shoot down coconut trees) before moving to the next objective. The storyline, while not being totally unique (good old alien invasion) has some neat spins and twists to keep you engaged.

Cons

Graphics Engine
I had read about some of the issues around people being unable to play the game in the highest settings, and apparently this was by design. Crytek had designed the game so that the best PC of 18 months from release date would be able to play it at full spec. The unfortunate side effect is that the Recommended System Requirements are quite high – Intel Core 2 Duo proc @ 2.2ghz or AMD Athlon 64 X2 4400+, 2GB RAM, 12GB HD Space, Geforce 8800 GTS 640MB Video card.

Its also one of the first engines to take advantage of Direct3D 10 framework of Windows Vista, which many gamers are not moving to due to reported performance problems. This means if your PC was good 6 months ago, it’ll probably only play Crysis on low settings. Time to upgrade!

Short

I felt like I was just starting to get to the meat of the story when the game ended – I felt that I had been a bit ripped off, game length wise. I completed it in 5 sessions of about 2 or 3 hours each, which seems about average reading some other reviews out there. On the flipside to this, I did want to keep playing and following the storyline – which is just as well, as this is part 1 of 3 (Crysis Wars and World in Crysis to come).

Ending (warning: mild spoiler)

Although the rest of the game was excellent, the ending reminded me to much of the old Sega days playing Phantasy Star, and Nintendo’s Zelda – big end of level meanie, flashing in sections as you hit it, section falls off as enough damage is done, leaving large middle section which gets a big nuke up the wahzoo. Not exactly what I expected.

Overall

Excellent game, well done Crytek. Look forward to the next episodes.